RandomVertexColor is a Python script for Cinema 4D R18 and
higher, designed to assign random colors to connected vertices using the
Vertex Color Tag.
The script utilizes the vertex color tag associated with the selected object;
if none exists, it creates a new one. Subsequently, random colors are applied
to each connected chunk of vertices.
Installation:
Download the RandomVertexColor.py script.
Copy the script to the Cinema 4D scripts directory:
On Windows: C:\Program Files\MAXON\Cinema 4D RXX\library\scripts
On macOS: /Applications/MAXON/Cinema 4D RXX/library/scripts
How to Use:
Select your polygon object.
Execute the RandomVertexColor script by selecting it from the script menu or
pressing the Execute button in the script manager.
Game of life is not a game and has nothing to do with life. but where it gets interesting, is in the fact that you can build complexe patterns whith different behaviours only with very simple rules.
The original Game of life rules (for a 2D space) are:
Each cell with one or no neighbors dies, as if by solitude.
Each cell with more than three neighbors dies, as if by overpopulation.
Each cell with two or three neighbors survives.
Any dead cell with exactly three live neighbours becomes a live cell, as if by reproduction.
In this script (Xpresso python node) I tried to create 3D version of Game of life with the possibility to have dynamic rules. You can start with some rules and change them right in the middle of your simulation.
It's a is time based animation. Every frame, new calculations are done and there is no bounderies for your final shape. as far as your rules allows expansion of your pattern and your PC can handle it :)